Blog - page 21 of 23

Good Morning Computer

A while ago in the Mac Power Users Facebook Group I was challenged to make a Workflow which would tell the user about their upcoming day. When it runs Workflow will say something like this:

5K iMac vs. iMac Pro: The pro's silent fans made a fan out of me | iMore

Stephen Hackett did exactly what I would have done - calculated that the top of the range iMac would do it, bought it, and regretted it. I'm not in the market for an iMac right now but his experience here is one I'll keep in mind. For now my 2011 Mac Mini Server is still running well enough - hopefully that will remain the case until Apple finally release a new model.

A Roundup of CES Home Automation and Apple Accessory Announcements – MacStories

There are several products in this roundup that I'm interested in, the power sleeve is a great idea and would have been ideal for me in a past life, and the HyperDrive is something I would love on my desk at work now. What I'm most interested in though is how long these items take to make their way to Europe - Fibaro are usually good there at least.

"Wireless" charging standardises

It was clear as soon as Apple announced they were going with Qi charging that the other standards would likely die, hopefully the resources from creating the different standards will go a long way - greater range, for one, would be appreciated.

Goodbye to Transmit

I'm very sad to hear that Panic are discontinuing another app - I found out about Status Board too late, but have been a heavy user of Transmit for the last few months.

Daring Fireball: Pressing the Side Button to Confirm Payments on iPhone X

I think Apple needs to come up with a better indication -- perhaps something more explicit, the first time you encounter it -- that you need to click the hardware button, not tap something on screen.

I have to agree, I did not "get" how to purchase apps to start with (one of the first things I did with my iPhone X), once I knew how to do it then it was obvious - so I would guess the physical action came first and the animation later, when everyone testing it knew how to use it.